Hello there. I’ve been between some troubled between The Million Character Game and laws.
In the last months I was sued by lawyers of a company (whose name I am not allowed to say) and got into a lot of issues related to the game by “stealing their creations and using them as my own”. More than one character from their company was used on The Million Character Game.
After many agreements, they decided to let me go but with the condition that I stop working on The Million Character Game. Seems a little bit unfair to me, but laws are laws.
Well, seems that this is it. Working on The Million Character Game was so much fun, specially after being supported by all those persons who got interested and made it grew. I can’t say it wasn’t good while it lasted. Anyways, I’d like to say thanks for everything and until next time.
I’m going to edit the “Why?” section on the blog, here’s the original… Just in case I want to look back.
Since I was a little kid, I loved to watch T.V. shows for countless hours. At that age, I liked to draw monsters and animals and sometimes I made up stories about them and drew comics.
Then I got my first game console, the Nintendo 64. It was joyfully gripping, and yet, amazing. It was a cartoon, in 3D that I was able to control with my own fingers. At first, it felt like magic.
The time passed, and around the time when I got 8, I got hungry for making my own games.
I asked my parents if I would someday be able to make my own games, they said that I would need wait until I get 30 years old. I didn’t want to wait that long! I really wanted to make it happen! So I plugged my ethernet cable to my big boxy computer and started searching on Google: “How to make your own game”, a lot of results were very expensive programs that required lots of confusing sequences of words in order to program, but then a neat white website showed up called YoYoGames, it was announcing a tool called Game Maker that everyone could use for free. Without thinking twice, I downloaded it and installed it.
Soon, I began to wander around the options, it was so easy to use. I made really small games until I got 9. I started working on a platformer with a story that I hopefully finished at when I got 10.
By that time, every single thing I made became serious.
The time has passed. Thanks to the Internet and it’s community of friendly people, I’ve been getting better. Better programmer, better cartoonist, better using the programs I love and use. Of course, it needed a lot of practice, and yet, I know that I’m not perfect, there’s still a whole world of learning for me.
I even won two consecutive years in animation competitions in my state, but let’s be honest, Mexico is not really recognized for being good with electronics, specially my state.
All I know about programming, is thanks to the Internet. All I know about Flash, is thanks to the Internet. All I know about the things I really do well is thanks to the Internet.
No one else showed me how to get the work done, no one around me knew how. So I would like to say thanks to that anonymous teacher that knows everything, because thanks to him, I’m one step closer to grant the wish of the young me.