Ludum Dare #26: Perspective
Ludum Dare organizes like twinkie game jams where developers make a game based on a theme and being under a time limit… It’s rough, maaan. This jam’s theme was “minimalism”.
But, like always, I was out when the jam began. After being crying for being on another state and not being able to join the fun…
…I (somehow) managed to arrive five hours before the Compo ended and I managed to finish a very, very small game about 20 seconds before the countdown ended.
I almost had a heart attack.
I don’t want to say much, just the description I gave it:
This is a game about perception.
How can we perceive objects and figures no matter how minimal the resolution is.
There’s not much to explain, just go and play it, play it, play it.